ZBrush Tip : Drawing outlines and then extracting geometry : PART 2.


FOLLOW UP VIDEO : In this video I share a tip about the workflow that I use often in ZBrush : I start by drawing on a plane with only color and then extract the drawing into geometry and continue sculpting in 3d. The advantage is that this is a fast method and on top of that you only have to worry about proportions in 2D when starting out.

Источник: rutube.ru

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