Hi everyone No audio on this one . This is a video from my hard-surface modeling workshop on this video you can see my processes for sketching and exploring armor back piece inside Zbrush . i hope youll enjoy it and dont forget to share it with your friends . ----- For those who are interested in the Modeling workshop and what does it cover here are few big lines : - Sculpting hard-surface models in Zbrush exploring and designing - Poly modeling in 3ds Max re-topology and detailing this character here : - Complex shapes and geometry modeling in 3ds max . - Props weapons and other assets . - Production and Game modeling topology optimization - tips and tricks on how to model cars . Feel free to contact me over my FB page i will soon post more details about the workshop :
Источник: rutube.ru