Game Dev Stream 33 - Networking in Godot 4?


Come hang out while I do some game development on a live stream! This time were going to play around with networking in the latest pre-alpha release of Godot 4.0.
Im particularly interested in the changes to ENet and seeing if we can get my STUN client for NAT hole-punching working with it. It should be fun! Or disastrous if the pre-alpha has some crashy bugs.
But that should still be fun! :- See ya there!

Источник: rutube.ru

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