explaining tools in osus editor most commonly used while mapping.
if you already know how to map dont watch this.
its super boring.
heres some places to skip to:
0:46 - Song Setup
1:23 - Rough timing
3:24 - Accurate timing
5:20 - Slider VelocityTick Rate
5:49 - Placing objects left side of interface
8:52 - Right side of interface
10:00 - Top of interface
10:48 - Dropdown menus
11:20 - Object editing
12:26 - Timing Setup Panel
13:29 - View options
14:04 - Automatic object composition
14:40 - Other
by making this video i learned to never do something like this again.
conceptually explaining whats important in the editor is nice but in reality its not helpful.
this video just rapidfires through tons of ideas without any depth because detailing all of the editors useful options would take hours.
my other content so far has stuck to explaining a few concepts in detail so ill continue to do that from now on
next week ill cover some music theory thing
maps referenced:
cYsmix - Manic by Monstrata:
supercell - Songs Compilation by Monstrata:
Alan Walker - Faded by HootOwlStar:
Disasterpeace - Jump Error by Bonsai:
dj TAKA - snow storm by fanzhen0019:
HoneyWorks - Akatsuki Zukuyo by deetz and Kibbleru:
Peter Lambert - osu! tutorial by my dad:
skin:
special thanks to Monstrata for contributing to this videos script
Источник: rutube.ru