Real-Time Performance at Massive Scale Francois ORSINI


Social gaming has been growing at an exponential rate and the nature of engagement and retention required for mobile makes engineering a game for this level of scale a particularly challenging proposition.
In this presentation I will discuss the aspects of Social Gaming 2.0 that present new challenges for massive scalability at real-time speed.
I will also describe the core architectural components and design principles that Machine Zone has used to address these challenges and support hundreds of thousands of concurrent players in a single world instance.
In addition I will discuss emerging technologies that offer new opportunities for building cost-effective high real-time performance infrastructure. Delivered at Casual Connect USA August 2013 Download Slides:

Источник: rutube.ru

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